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November 13, 2008
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Thor Defense Platform MK1 by eRe4s3r Thor Defense Platform MK1 by eRe4s3r
Something else from me..

Full View and a PROPER PICTURE VIEWER ;p Recommended
The Resolution is 1920x1080, and you will miss out on details if you only skim the preview thumb.. (ok, the modelling issnt aimed at providing endless details though ,p)

Technically i can and could extend the scene to include more platform(s) with gangways sprawling out the screen, but seriously, i have to put a stop to my hobby modellings somewhere ,p

Theres some Weapon Systems In Place which are based on reality (The Gattling Towers excluded) and are modelled more or less close to their real life counter parts (except of course, you don't find THAT many detail pictures of stuff like, how does the swing arm for the ram launcher *actually* look :p

4x Exocet Launchers
1x RIM 116 - Ram Launcher
2x IRIS-T SL AA/AS/AG Launchers
4x 127/54 Oto Melara Naval Gun (These things are really that huge.. 10m from front (gun barrel) to back)
50x VLS (Vertical Launch System) Tubes

MK2 is still undecided, but its possible to extend this a bit more..

But theres a catch, i need new geometry or deas, the picture can move quite a bit upward and theres alot of room behind the base that could be covered (mainly with exocets pointing in the other 3 directions ,p)

The only way to access the interior is via the elevator DOWNWARDS (not upwards, where it rests) Mainly past a hatch/like system to prevent water from flowing in

The Gun Turrets are Submergeable, as i hope i displayed obvious enough ,p

-----

I love DA's way to sort gallerys with "Predominant Subjects"

I have no idea what that means in regard to a SCI-FI SEABORNE - DEFENSE PLATFORM with MIXED realistic and semi-futuristic (next 5 years) Weaponry, theres no PREDOMINANT subject here, unless thats for sea (but this is definitly not a seascape, nor is it an OBJECT (bit too large for that ,p)

So my best guess is.. Scenes Other ;p

-----

Some Questions i expect

Q: Why is the Resolution so batsh*t crazy huge
A: Cel Rendering is based on a 1 pixel line tracer, more pixels, sharper lines, easy ,p

Q: Why not simply scale the res back after rendering
A: Makes the small text too small, sorry ,p

Q: The text sucks (a bit)
A: Yes it does, but then again, you ever heard of the military paying for a stylist? ;P

Q: There is no gattling rails on the left gun emplacement
A: Intentional, why? Well maybe i will model that side and decide why, until then, its intentional ;P

Q: Why so much text
A: Because more text = more views? Hah i wish..

Anyway, comments welcome

Ps.:

Q: The water is ugly!?!?
A: Yes, it is !?!?!
Add a Comment:
 
:iconcptcalloon:
cptcalloon Featured By Owner Sep 22, 2014
i have a few suggestions if you dont mind, adding a dock to platform access to a main door near the docks, this  should be a flat access to allow the easy movement of heavy equipment on and off base, using either fork lifts of pallet jacks, and you seem to have a lack of radar and/or comm-satt antenna for the long range targeting systems. also some form of control tower for the helipad might be helpful, possibly placed between the guns in that 'empty' spot between the larger gun turrets. this would allow for some real eyes on target on approaching ships and planes. other than that i think its a great rpg design. 
Reply
:iconbearsnake42:
bearsnake42 Featured By Owner Jun 7, 2014
love ur design could i use it in one of my games
Reply
:iconcatlore:
Catlore Featured By Owner Oct 9, 2012
I want one.
Reply
:iconalastorzingari:
AlastorZingari Featured By Owner May 18, 2010
I love this concept!
Reply
:iconacxtreme:
ACXtreme Featured By Owner Dec 28, 2008  Professional Digital Artist
that's some crazy attention to details, great job
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Dec 30, 2008
Thanks ;)
Reply
:iconblindsyte:
blindsyte Featured By Owner Nov 13, 2008  Professional Digital Artist
reminds me of mirror's edge.
Reply
:iconblindsyte:
blindsyte Featured By Owner Nov 13, 2008  Professional Digital Artist
fuck yeah. this is awesome
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 14, 2008
Indeed, thanks ;p Mirrors Edge = Can't be inspired by something that issnt out yet (on pc) ,p
Reply
:iconblindsyte:
blindsyte Featured By Owner Nov 14, 2008  Professional Digital Artist
GET






IT
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 15, 2008
If i want to get motion sick i run 50 rounds in a circle ,p
Reply
:iconmadfox43:
madfox43 Featured By Owner Nov 13, 2008
You should definitely do more platforms. And some ships. And have a battle.
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 14, 2008
When i find inspiration, ships are alot hassle to make, and battle especially ,p

Well i still have MK2 as option ,p
Reply
:iconmadfox43:
madfox43 Featured By Owner Nov 14, 2008
No, battle is pretty much your only option. Sorry, gotta do it.
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 15, 2008
Battle is allways an option, but what do i have it shoot at ? ;)
Reply
:iconmadfox43:
madfox43 Featured By Owner Nov 15, 2008
Other such cool stuff, naturally.
Reply
:iconkheng:
kheng Featured By Owner Nov 13, 2008  Hobbyist Digital Artist
sweet base :D
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 14, 2008
Thanks ^^
Reply
:icondmaland:
dmaland Featured By Owner Nov 13, 2008  Hobbyist Digital Artist
Awesome! I love the toon style!
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 14, 2008
Me too ;)
Reply
:iconkrazyazndude22:
krazyazndude22 Featured By Owner Nov 13, 2008
amazing relflections in the water. the water may look a bit funky but it gives off a pretty cool effect.
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 13, 2008
Thanks ,)
Reply
:iconkrazyazndude22:
krazyazndude22 Featured By Owner Jan 23, 2009
welcome
Reply
:iconmaster3d:
master3d Featured By Owner Nov 13, 2008   Digital Artist
dude! that looks massive!:D you have too much time on your hands:P is it a special project?

stairs would be nice in stead of a ramp, come on :P

you're awesome ^^
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 13, 2008
Nah, just some random thing for fun.. i tried stairs there, didnt look so good, i guess the ramp is a bit too steep, but nothing ventured nothing gained ,p

Im doing freelance modelling on a mmorpg so no special projects, i wish heh... Maybe i should proclaim on my front page that i do commissions...
Reply
:iconseth45:
Seth45 Featured By Owner Nov 13, 2008  Hobbyist Digital Artist
Sieht verdammt gut aus, ich kann auch keine größeren Schwachstellen in der Verteidigung erkennen, außer das Exocet vielleicht schon etwas veraltet ist. So gesehen fehlen jedoch noch etwas die Sensorsysteme also Luft- und Seeradar.
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 13, 2008
Mhh ja, da hast du recht .. aber so wirklich ne gute stelle dafür hab ich net gefunden, das RAM teil deckt schon so net genug raum ab, wenn ich da jetzt noch nen Radarturm hinstell wirds noch schlimmer ;(

Bin jetzt auch grad in meinem Schö;pferischen Loch (also nix was ich gerade anfang wird irgendwie so wie ich das will ,p)

Ich wollte ja eigentlich das kleinste Schiff der Marine was wir so haben Minenräumer?.. bauen, aber das schieb ich gerade vor mir her ;(
Reply
:iconseth45:
Seth45 Featured By Owner Nov 13, 2008  Hobbyist Digital Artist
Kann ich alles nachvollziehen.^^
Reply
:iconosiris2000:
Osiris2000 Featured By Owner Nov 13, 2008  Hobbyist Digital Artist
Wow its so cool!!!
Is this rendered in 3D Max? What is the renderer and what's materials are used?
Reply
:iconere4s3r:
eRe4s3r Featured By Owner Nov 13, 2008
Just Cinema 4D and the BASIC Cel Renderer, trace mesh outlines, thats all

Its not Sketch and Toon or somesuch

Materials are basic colors and some random diffuse map at 10% not much else really

Just a different rendering style really
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