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©2008-2009 ~eRe4s3r
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Submitted: June 7, 2008
File Size: 878 KB
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Resolution: 1280×1024
Comments: 17
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First try on something resembling space battle...

Still long way to go .p
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those FX look pretty neat. although the scene could use more lightparticles and debris.

cool scene overall :)
:p The first version had a bazillion explosions all around, until i figured that exploding projectiles in space would be pretty dumb, tactically, not to mention 3 hours rendertime :)

I really need some kind of guide for this kind of scene though, i tried shield effects but these dont work so well together with the background

Ah well, just had to get rid of this pic because i was fiddling around quite a while.. I was thinking about more light particles, but in space youd not see lasers at all (they travel at lightspeed after all :p)

When i find some creativity again i will rethink the ships again, projectile weapons are sadly not well suited for effects (a fast traveling AP projectile is like a stone on acid, a single blur and dark at that) since theres no resistance in space theyd not even heat up, they are invisible

And lasers are not really suited for long range battle (space has no resistance, but its awefully cold :p) and since lasers rely on heat and heat alone, they will loose power way too fast to be viable.....

And, pyrocluster costs way too much time for not nearly enough effect.. there needs to be an alternative :p
then make a HUEG amount of small missiles... sort of like swarms that are all fired at the same time and seek their target(s) at high speed, scattered, some impacting others flying in groups... dont know, just suggesting :)
with trails? :p How long trails? Smoke trails or glowing trails?

^^

And should the missiles follow a curved trajectory or fly straight.. ;)

Mhh, i think this particular setup against an invisible enemy doesnt really work well anyway
nice ships! :headbang:

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well coloures trails of course as smoke is just an effect of mixed oxygen and stuff... no oxygen in space ;)

and i thought curvy, jumpy paths a bit swarming out...

oh well... :)
I would say this looks promising, you are on the right path, keep going!

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is this aff stuff? it looks like aisn with usn colors

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Lmao, no.. even though i kind of like AFF stuff id not really model it, i don't like the backstory that much :p (that includes the combat philosophy)

Ah, btw to the reason theres no fighters (just a random thing)

I'd not consider large capital ships with fighter cover usefull, for the price of all these fighters you could just add another frigate to the fleet, with a trillion times higher firepower and armor :P (and more importantly, with like a gazillion times better ECM ECCM and Long range capabilities

Considering most ecm would in space age be so advanced it would literally fry any unprotected system (fighters :p) alone due the higher power output

Between, the 2 small ships are Armed Recon Corvettes and the bigger one is a frigate (lowest cap ship size)

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