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Description
Grungy Sci-Fi building, properly uvw mapped (ugh, that was a major pain though)
3 texture maps with 800x800 but alot of place left on the maps, was trying to get away with as few space as possible, at some places maybe too few
1300 polygons 830 if fully optimized
Color, Normal and Reflection Map used, together with a 1:1 specular (based on b/w color map channel)
3 texture maps with 800x800 but alot of place left on the maps, was trying to get away with as few space as possible, at some places maybe too few
1300 polygons 830 if fully optimized
Color, Normal and Reflection Map used, together with a 1:1 specular (based on b/w color map channel)
Image size
1280x1024px 483.13 KB
Comments29
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Looks really sweet.