Download to view Full-Sized Image (2560x2048) 4MB JPG
Lots of text follows, made with c4d and slight photoshopping
Semi Futuristic Outpost in the Desert... well anything related to the desert-concrete overlapping is photoshopped (theres just no way to do that in a 3d-app .p)
And since i suck at photoshop.. well you get the idea
The Actual Resolution is 2560x2048 (yeah, thats twice what you see when you click on the pic) , to actual fit the whole thing on a screen... , Not your screen mind you, an imaginary screen thats twice the size of mine
It has 990k Polygons (Tanks, Jumpers, Miniguns and nurb lights do that).
Rendertime: 4h 40m 32s (yeah, 5 hours on a Quad Core with 3ghz) or put in perspective according to my task manager 20 cpu hours .p
Originally planned to never be made (see in my scraps how it evolved to THAT) its now as done as it gets, with that poly count and rendertime theres simply no way im going to change ANYTHING at all anymore .p
- Those Big Honking Guns are Multi-Purpose AI Controlled Turrets, the elevator goes deep down to another base level
Theres 2 Tanks and 3 Jumpers around, and 2 Ad-Hoc Gun-Emplacements that use my tanks, eh.. turret (why not?)
Again, its worth mentioning that DevArts 3D-Sorting is horrible (this is neither sci-fi as per description nor is it Exterior, but neither is it Other, because it IS exteroir and SciFi Just on ground level in a desert with mixed modern and futurist vehicles...
Ehm anyway... dont come saying my desert seams suck, i know... ...
Overall look is still cool, atleast on fullscreen mode (heh) and the highest res pic has some pretty nifty detailing going on..
Theres no doors and windows (sorry again, but im not gonna take another 3 hours rendertime hit while doing glass planes which are little more than 30px large, nore doors (just imagine it has a ultra sonic barrier to prevent dust from entering .p)
Well thats that.. biggest scene i ever did (and only) probably won't be more in a while ^^
And yeah, i stand by my decision that this is Sci-Fi, or how many Jumping Mechs and 30m high Minigun Turrest youve seen standing around lately?
Note for the brave having read all that stuff above, if you want i can give you the original TGA (15mb) so if you want to make a photoshop masterpiece of that, just ask (as if anyone would be crazy enough, hah)
Thanks Although i guess i could do a better job at PhotoChopping (may do that when i get a better MUSE) atleast photoshopping doesnt take 5 hours before you see the result ^^
Thanks Atleast in FullSize there are lots of details, i guess i could have moved the camera closer to the vehicles (but its not like you cant see em all in my gallery anyway)
That said, the minigun is my oldest model so far, its actually on my first or second deviation, on a tank (i had the genious idea to move 2 miniguns together, doesnt it look like a evil SOB Minigun Turret now? .p)
If id say, that i tried that and it took 50 minutes to render a 50*50px region of that "construct"... need i say more? haha I dunno.. i think thats a case where photoshop is superior, next time though i will not merge the pic and save it before i saved the original unphotoshopped, so theres still room for a mk2, honestly
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Comments
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I know my spelling sucks Please don't mention it thanx.
Please check out journal for full club info.
Jaryth.net
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UID590
-Jaryth
but I see you're up to your usual (good) tricks
That said, the minigun is my oldest model so far, its actually on my first or second deviation, on a tank (i had the genious idea to move 2 miniguns together, doesnt it look like a evil SOB Minigun Turret now? .p)
Ehm, yeah! (talkative mood, dont mind .p)
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You may be as vicious about me as you please. You will only do me justice. richard burton
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