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Submitted on
January 18, 2008
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Heavy CFV - Artillery Version by eRe4s3r Heavy CFV - Artillery Version by eRe4s3r
Here it is, my "prototype" long range rail-gun artillery Model on top of my CFV

Full-View advised ;) The Turret can only be adjusted slightly up and down but it fields a 360mm Railgun with a overall length of a bit more than 14m

180k Polygons ;) C4D, Saturation Adjusted in Photoshop
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:iconbigton:
bigton Featured By Owner Oct 28, 2011   Artist
d-d-d-d-d-d-damn! thats one of the most impressive artillery pieces i've ever seen. why say one of when it litterally is lol love the picture and you did an amazing job on it
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:icontounushi:
Tounushi Featured By Owner Aug 10, 2008
Wow! CnC4 on its way!
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:iconbozar88:
Bozar88 Featured By Owner Jun 8, 2008
wow, it must have been very hard to texture this thing!
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:iconere4s3r:
eRe4s3r Featured By Owner Jun 8, 2008
Not at all, no textures were harmed in the creation

Procedual Shaders :p
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:icontadmod:
Tadmod Featured By Owner Apr 17, 2008  Hobbyist Digital Artist
wow, awesome concept and model... texturing is brill ;P
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:iconyuki117:
Yuki117 Featured By Owner Mar 4, 2008
Great work man
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:iconpunakettu:
Punakettu Featured By Owner Feb 19, 2008  Hobbyist Digital Artist
Of all the versions you have, this is definitely my favorite. If you're ever going to use this scene again, maybe add some tire tracks on the ground next time? ;)
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:iconere4s3r:
eRe4s3r Featured By Owner Feb 19, 2008
Now that i know how to do that, i may actually consider it, unless lazyness strikes me down with a heavy "crunch" ;)
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:iconpunakettu:
Punakettu Featured By Owner Feb 19, 2008  Hobbyist Digital Artist
That has a tendency to happen... :XD:
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:iconrapid-green:
Rapid-Green Featured By Owner Feb 18, 2008
Jesus Christ almighty.... how on earth did you do that in C4D O.O
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