Well, i remade my original Grappler model (hence mk3 .p)..
What you ask, why did the dude just remake an old model intead of doing something new?
Obviously because this was my learning object for texturing, i followed some pretty nice tutorial (atleast some elements of it) And tested out my current problem zones with these techniques (Kinda sucks you can't edit mesh after uvw mapping it.. without messing it up)
While doing so, i improved/messed with the model a bit, gave it a nicer weapon and added some missiles in an totally random and nonsensical position
That said, thanks to SGTHK's great tutorials
Part 1 - [link]
Part 2 - [link]
Although i derivated from some points (Namely, i cheated my way around some uvw mapping parts .p)
Oppinions Flames and Money, all welcome ^^
I haven't yet decided wether to make a photocomp with this model, i think it *could* look great, but its a lot of extra effort required..