Well.. I am not usually one to make a post about a specific game - especially one nobody (and thats a real shame) knows.
Today i was standing around with 30 To burn (don't ask) and bought me "The Void" - Apparently the game was released over a year ago in Russia as Turga (or something) maybe that means Tension.. anyhow

In Germany Atari released a refined version of that "art project" with superb Voice Acting (gotta admit that) and well.. much refined..
Before you continue to read - check this
[link]In the Game colors are life force - And to be safe i will say it, this game is survival horror - you will definitely die more or less often, especially because the game tells you nothing exactly, but only gives you directions.
You are a Soul in this game with different hearts (which you get 1 by 1 from the Sisters, imagine those are like magistrates over a certain limited region with chambers) (which reflect the emotions) and those Hearts have to be fed with Colors you can Grow/Harvest/Collect from Mines/Plants/Enemies/Trees .. But that alone does only make sure you survive, as long as you have color in your hearts you can NOT die. In the game, you are usually inside one of the chambers where time stands still (so you don't loose colors), travel between chambers however, both consumes and converts colors in your heart (so basically, you loose health while traveling through the void)
Sounds kinda extreme eh? Conserving Life Force becomes a whole new meaning... BUT , traveling is the ONLY way for you to convert the color into what i am going to (wrongly) call .. refined Mana - That mana is the ONLY tool at your disposal with which you can effect the maps/objects (give trees life with a specific color , it grows more and gives you more back than you gave).
So basically, you loose health while traveling - And you gain Mana while traveling, the only way for you to affect the Baronesses or Sisters, nobody really explained yet who they are

To pass through the chambers you have to feed the sisters with colors, they have 2 colors which they like - 3 Which they are neutral to (but work!), and 2 with which you can kill them (so if you run out of the colors they like, you have a 2:5 chance to kill them instead if you choose to try your luck with another color)
Also the game has cycles - trees regrow less and less over time, i think 3 or 5 cycles and the trees are barren again, and you need to revitalize them, but you get MUCH more back than you put in.
Confused yet? Well... the Dialog is pretty philosophy heavy so if that ain't your direction maybe avoid the game

But to artists and 3D-Artists alike you will find some of the most astounding sceneries and designs in this game (so aside interesting story, awesome gameplay concept you will also constantly stand at awe. Especially at the main halls of the respective sisters.
Bottom Line - Its like a psychedlic mixture of ..... something new!
-N!
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Too bad there is no Dungeon keeper 3... (Maybe as Diablo 3 mod?
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hehe ^^
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La scuola non comincia, ti salta addosso. (Charlie Brown)
But then again, as you do it now is pretty amazing as well
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yo!
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yo!
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